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© 2019 by Fortress: Combat Arts

Rifle Courses

CARBINe 101

 Carbine 101 is an introduction to semi-auto rifle handling suitable for all beginner students. We will cover nomenclature, rifle operation, and live fire drills. Development of good safety habits and competent rifle handling is the major focus of this course! 

Skills you will learn:

  • Grip & Stance

  • Trigger Control

  • Recoil Management

  • Zeroing

  • Standard Ready Positions & Presentation

  • Standard Shooting Positions

  • Sight Off-Set

  • Snap Shooting

  • Turning to Address

  • Multiple Target Engagement

  • Loading/Unloading

  • Reactive & Proactive Reloads

  • Basic Stoppage Clearing

$95 per person

        

 This 5 hour class is open to ages 16 and up.

No prerequisites required.

What you will need to bring:

  • Semi-Auto Battle Type Rifle

  • 2-3 Magazines (Mag Carrier recommended)

  • (No steel core ammo!)

  • Sling (Recommended but not required)

  • 300 Rounds of Ammo

  • Eye + Ear Protection

  • (Spare Batteries for Optics)

  • Knee Pads & Gloves

  • Note Taking Material

  • Clothing Suitable for Weather

  • Sun Block / Bug Spray

  • Water / Snacks

  • (No open-toed shoes! No low-cut shirts!)

COMBAT Rifle 1

More than just an intro! This class is still suitable for novice practitioners but, will push those who already have some familiarity with the semi-auto battle rifle system. Rifle confrontations worldwide rarely exceed 25 meters. Rather than a long range marksman's weapon, our research shows the rifle will most likely be used just outside the reach of more conventional weapons, as well as within these closer intervals of confrontation.

Skills you will learn:

  • Review of Carbine 101

  • Combat/Fighting Mindset

  • Methods of Threat Deterrence

  • Unconventional Shooting Positions

  • Shooting Through Level Changes

  • 5m - 100m Engagements

  • Engage from Sling

  • Compound Stoppage Clearing

  • 360 Degree Battle Assessment

  • Movement to Engagement Positions

  • Intro to Bilateral Shooting

  • Intro to Barricade Shooting

  • Intro to Move + Shoot Principles

$150 per person

        

 This 6 hour class is open to ages 16 and up.

Fundamental carbine experience required.

What you will need to bring:

  • Semi-Auto Battle Type Rifle

  • (Must bring Pre-Zeroed Rifle)

  • 2-3 Magazines (Mag Carrier recommended)

  • (No steel core ammo!)

  • Sling (One or Two Point)

  • 400-500 Rounds of Ammo

  • Eye + Ear Protection

  • (Spare Batteries for Optics)

  • Knee Pads & Gloves

  • Note Taking Material

  • Clothing Suitable for Weather

  • Sun Block / Bug Spray

  • Water / Snacks

  • (No open-toed shoes! No low-cut shirts!)

COMBAT rifle 2: M.o.V.E.

(motionless operators ventilate easily)

$150 per person

        

 This 6 hour class is open to ages 16 and up.

Fundamental carbine experience required.

What you will need to bring:

  • Semi-Auto Battle Type Rifle

  • (Must bring Pre-Zeroed Rifle)

  • 2-3 Magazines (Mag Carrier recommended)

  • (No steel core ammo!)

  • Sling (One or Two Point)

  • 500-600 Rounds of Ammo

  • Eye + Ear Protection

  • (Spare Batteries for Optics)

  • Knee Pads & Gloves

  • Note Taking Material

  • Clothing Suitable for Weather

  • Sun Block / Bug Spray

  • Water / Snacks

  • (No open-toed shoes! No low-cut shirts!)

Stress fire: long gun point shooting

practical rifle marksmanship

truck / ranch rifle: the defender

This dynamic curriculum surpasses the traditional carbine methods commonly taught in most institutions and focuses on the use of the rifle in aggressive close range applications likely in individual civilian street encounters. Combat Rifle 2 is full of life-saving material that is often ignored, or not even considered, in many other programs. In 6 hours you will receive more information than most armed professionals ever get!

THIS COURSE IS NOT FOR THE BEGINNER SHOOTER.

If you have not received basic instruction, or have a question about your skill level, please call us first.

Course Outline:

  • Review of Fundamentals

  • 360 Degree After Action Assessment

  • Study of Dynamic Movement

  • Take-off Concept

  • Off-X Shooting

  • Snap Shooting

  • Bilateral Weapon Handling

  • Failure to Stop

  • Platform Transitions

  • Close Contact Variations

  • More Unconventional Shooting Positions

  • Multiple Threat Engagements

  • Reactive & Proactive Manipulations

  • Getting to & Shooting from Barricades